Stellaris
Counter-Limited Armies Fix
Hiển thị 1-10 trong 11 mục
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Cập nhật: 10 Thg06, 2023 @ 6:14am

5.3.0 Ensure Titanic Assault Army maximum is decremented when a colony is destroyed

Cập nhật: 10 Thg05, 2023 @ 4:42pm

5.2.0 Mark as compatible with Stellaris version 3.8 "Gemini" - no script changes

Cập nhật: 14 Thg03, 2023 @ 11:53pm

5.1.0 Mark as compatible with Stellaris version 3.7 "Canis Minor" - no script changes

Cập nhật: 9 Thg01, 2023 @ 7:28pm

5.0.0 Remove compatibility global flag, add a compatibility trigger for other mods to check whether this one is active

Cập nhật: 13 Thg12, 2022 @ 7:16pm

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - use new fromfrom scope in events tied to on_planet_transfer

Cập nhật: 12 Thg05, 2022 @ 11:56pm

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Use memory optimization feature for effects and triggers
  • Update armies with new army properties
  • Add army weights so the AI will build Titanic Life and Azizians armies if possible

Cập nhật: 24 Thg02, 2022 @ 6:49pm

2.2.0 Mark as compatible with Stellaris 3.3 "Libra" - no script changes

Cập nhật: 22 Thg11, 2021 @ 11:49pm

2.1.0 Mark as compatible with Stellaris 3.2 "Herbert" - no script changes

Cập nhật: 15 Thg09, 2021 @ 5:05pm

2.0.0 Mark as compatible for Stellaris 3.1.* "Lem" - update to use new arithmetic syntax

Cập nhật: 2 Thg08, 2021 @ 12:40pm

1.0.1 Fix thumbnail