Stellaris
Counter-Limited Armies Fix
Показані результати 1–10 із 11
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Оновлено: 10 черв. 2023 о 6:14

5.3.0 Ensure Titanic Assault Army maximum is decremented when a colony is destroyed

Оновлено: 10 трав. 2023 о 16:42

5.2.0 Mark as compatible with Stellaris version 3.8 "Gemini" - no script changes

Оновлено: 14 берез. 2023 о 23:53

5.1.0 Mark as compatible with Stellaris version 3.7 "Canis Minor" - no script changes

Оновлено: 9 січ. 2023 о 19:28

5.0.0 Remove compatibility global flag, add a compatibility trigger for other mods to check whether this one is active

Оновлено: 13 груд. 2022 о 19:16

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - use new fromfrom scope in events tied to on_planet_transfer

Оновлено: 12 трав. 2022 о 23:56

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Use memory optimization feature for effects and triggers
  • Update armies with new army properties
  • Add army weights so the AI will build Titanic Life and Azizians armies if possible

Оновлено: 24 лют. 2022 о 18:49

2.2.0 Mark as compatible with Stellaris 3.3 "Libra" - no script changes

Оновлено: 22 листоп. 2021 о 23:49

2.1.0 Mark as compatible with Stellaris 3.2 "Herbert" - no script changes

Оновлено: 15 верес. 2021 о 17:05

2.0.0 Mark as compatible for Stellaris 3.1.* "Lem" - update to use new arithmetic syntax

Оновлено: 2 серп. 2021 о 12:40

1.0.1 Fix thumbnail