Stellaris

Stellaris

Counter-Limited Armies Fix
Zobrazuje se 1–10 z 11 položek
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Aktualizace: 10. čvn. 2023 v 6.14

5.3.0 Ensure Titanic Assault Army maximum is decremented when a colony is destroyed

Aktualizace: 10. kvě. 2023 v 16.42

5.2.0 Mark as compatible with Stellaris version 3.8 "Gemini" - no script changes

Aktualizace: 14. bře. 2023 v 23.53

5.1.0 Mark as compatible with Stellaris version 3.7 "Canis Minor" - no script changes

Aktualizace: 9. led. 2023 v 19.28

5.0.0 Remove compatibility global flag, add a compatibility trigger for other mods to check whether this one is active

Aktualizace: 13. pro. 2022 v 19.16

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - use new fromfrom scope in events tied to on_planet_transfer

Aktualizace: 12. kvě. 2022 v 23.56

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Use memory optimization feature for effects and triggers
  • Update armies with new army properties
  • Add army weights so the AI will build Titanic Life and Azizians armies if possible

Aktualizace: 24. úno. 2022 v 18.49

2.2.0 Mark as compatible with Stellaris 3.3 "Libra" - no script changes

Aktualizace: 22. lis. 2021 v 23.49

2.1.0 Mark as compatible with Stellaris 3.2 "Herbert" - no script changes

Aktualizace: 15. zář. 2021 v 17.05

2.0.0 Mark as compatible for Stellaris 3.1.* "Lem" - update to use new arithmetic syntax

Aktualizace: 2. srp. 2021 v 12.40

1.0.1 Fix thumbnail