Stellaris

Stellaris

Counter-Limited Armies Fix
Näytetään 1–10 / 11
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Päivitys: 10.6.2023 klo 6.14

5.3.0 Ensure Titanic Assault Army maximum is decremented when a colony is destroyed

Päivitys: 10.5.2023 klo 16.42

5.2.0 Mark as compatible with Stellaris version 3.8 "Gemini" - no script changes

Päivitys: 14.3.2023 klo 23.53

5.1.0 Mark as compatible with Stellaris version 3.7 "Canis Minor" - no script changes

Päivitys: 9.1.2023 klo 19.28

5.0.0 Remove compatibility global flag, add a compatibility trigger for other mods to check whether this one is active

Päivitys: 13.12.2022 klo 19.16

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - use new fromfrom scope in events tied to on_planet_transfer

Päivitys: 12.5.2022 klo 23.56

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Use memory optimization feature for effects and triggers
  • Update armies with new army properties
  • Add army weights so the AI will build Titanic Life and Azizians armies if possible

Päivitys: 24.2.2022 klo 18.49

2.2.0 Mark as compatible with Stellaris 3.3 "Libra" - no script changes

Päivitys: 22.11.2021 klo 23.49

2.1.0 Mark as compatible with Stellaris 3.2 "Herbert" - no script changes

Päivitys: 15.9.2021 klo 17.05

2.0.0 Mark as compatible for Stellaris 3.1.* "Lem" - update to use new arithmetic syntax

Päivitys: 2.8.2021 klo 12.40

1.0.1 Fix thumbnail