Stellaris
Counter-Limited Armies Fix
11 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 10 Haz 2023 @ 6:14

5.3.0 Ensure Titanic Assault Army maximum is decremented when a colony is destroyed

Güncelleme: 10 May 2023 @ 16:42

5.2.0 Mark as compatible with Stellaris version 3.8 "Gemini" - no script changes

Güncelleme: 14 Mar 2023 @ 23:53

5.1.0 Mark as compatible with Stellaris version 3.7 "Canis Minor" - no script changes

Güncelleme: 9 Oca 2023 @ 19:28

5.0.0 Remove compatibility global flag, add a compatibility trigger for other mods to check whether this one is active

Güncelleme: 13 Ara 2022 @ 19:16

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - use new fromfrom scope in events tied to on_planet_transfer

Güncelleme: 12 May 2022 @ 23:56

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Use memory optimization feature for effects and triggers
  • Update armies with new army properties
  • Add army weights so the AI will build Titanic Life and Azizians armies if possible

Güncelleme: 24 Şub 2022 @ 18:49

2.2.0 Mark as compatible with Stellaris 3.3 "Libra" - no script changes

Güncelleme: 22 Kas 2021 @ 23:49

2.1.0 Mark as compatible with Stellaris 3.2 "Herbert" - no script changes

Güncelleme: 15 Eyl 2021 @ 17:05

2.0.0 Mark as compatible for Stellaris 3.1.* "Lem" - update to use new arithmetic syntax

Güncelleme: 2 Ağu 2021 @ 12:40

1.0.1 Fix thumbnail