Stellaris
Counter-Limited Armies Fix
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 10 มิ.ย. 2023 @ 6: 14am

5.3.0 Ensure Titanic Assault Army maximum is decremented when a colony is destroyed

อัปเดต: 10 พ.ค. 2023 @ 4: 42pm

5.2.0 Mark as compatible with Stellaris version 3.8 "Gemini" - no script changes

อัปเดต: 14 มี.ค. 2023 @ 11: 53pm

5.1.0 Mark as compatible with Stellaris version 3.7 "Canis Minor" - no script changes

อัปเดต: 9 ม.ค. 2023 @ 7: 28pm

5.0.0 Remove compatibility global flag, add a compatibility trigger for other mods to check whether this one is active

อัปเดต: 13 ธ.ค. 2022 @ 7: 16pm

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - use new fromfrom scope in events tied to on_planet_transfer

อัปเดต: 12 พ.ค. 2022 @ 11: 56pm

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Use memory optimization feature for effects and triggers
  • Update armies with new army properties
  • Add army weights so the AI will build Titanic Life and Azizians armies if possible

อัปเดต: 24 ก.พ. 2022 @ 6: 49pm

2.2.0 Mark as compatible with Stellaris 3.3 "Libra" - no script changes

อัปเดต: 22 พ.ย. 2021 @ 11: 49pm

2.1.0 Mark as compatible with Stellaris 3.2 "Herbert" - no script changes

อัปเดต: 15 ก.ย. 2021 @ 5: 05pm

2.0.0 Mark as compatible for Stellaris 3.1.* "Lem" - update to use new arithmetic syntax

อัปเดต: 2 ส.ค. 2021 @ 12: 40pm

1.0.1 Fix thumbnail