Left 4 Dead 2

Left 4 Dead 2

Survivor Death Animations (re-used common infected anims)
Zobrazuje se 31–40 z 45 položek
< 1  2  3  4  5 >
Aktualizace: 23. led. 2020 v 19.17

* Fix of an accidental VScript error.

Aktualizace: 22. led. 2020 v 1.37

* Minor update for ragdolls.

Aktualizace: 6. led. 2020 v 0.10

* Updated mapspawn.nut for compatibility.

Aktualizace: 5. led. 2020 v 2.56

* Players that died from a Hunter pounce or Charger pummeling now ragdoll only.

Aktualizace: 4. led. 2020 v 21.58

* Fixed vanilla death animation's ragdoll not applying elevator fix for ragdoll.

Aktualizace: 4. led. 2020 v 21.32

* Finally fixed the extinguishing-ragdoll bug.

Aktualizace: 4. led. 2020 v 8.21

* Temporary fix to lower the extinguishing-ragdoll bug from absolute to inconsistent levels. Fix is a bit ugly, though.

Aktualizace: 4. led. 2020 v 6.04

* Fixed ragdolls created from death animations going missing on one or more client's ends if death animation's initial ragdoll state was out-of-view from them.

Aktualizace: 2. led. 2020 v 4.57

* Half-fixed both static bodies not reacting properly to elevators A.K.A. "ascending to heaven" glitch.
(The bug for the vanilla static body still persists by means of a player dying in mid air, then having their body land on the elevator.
The script is unable to parent the body to the elevator when this happens.)

Aktualizace: 26. pro. 2019 v 21.38

* Bug fix of the incapacitation check.