Garry's Mod
GryMod HUD - Crysis HUD and nanosuit in Gmod
Hiển thị 21-30 trong 44 mục
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Cập nhật: 31 Thg03, 2015 @ 9:20am

Cập nhật: 31 Thg03, 2015 @ 9:02am

fixed armor sound on change from 0 energy level

Cập nhật: 27 Thg02, 2015 @ 4:05am

fixed draw message in the console (ascii shit)

Cập nhật: 12 Thg01, 2015 @ 4:49am

what the hell git

Cập nhật: 11 Thg01, 2015 @ 9:16pm

Fixes (at spawn)
Fixed the HUD init SWF interface at spawn
10% optimisation on a hook
Better hook system

Cập nhật: 31 Thg12, 2014 @ 6:55am

rollback

Cập nhật: 13 Thg12, 2014 @ 12:58am

+Power Wheel open and close with context menu (bind is still working and have range limit)

Cập nhật: 12 Thg12, 2014 @ 1:05pm

+Fixed HL2 keeping showed after re-enabling grymod hud
+Switched Suit sounds to clientside
+Fixed incorrect speed
+Fixed incorrect hook removing

Cập nhật: 22 Thg11, 2014 @ 4:00pm

removed the scar

Cập nhật: 26 Thg08, 2014 @ 6:02pm

(According to Github commits)
-Fixed fastDL
-Better suit modes quality (128x128 -> 1024x1024)
-Removed useless materials
-Cleaned code
-Cleaned code again
-Cleaned code again and again
-Formated code
-Fixed materials problems
-20% perf boost on grenade HUD system
-05% perf boost on the danger level
-20% perv boost on HUDBASECRY hook
-Color fixes
-Optimised Network shit (removed most of the Networked vars)
-Sorted all function into _G.GryMod table
-Fixed BoxRotated() function
-Minor optimizations on LocalPlayer()
-Fixed duplicated line in shared FastDL
-Added the lazy optimisation thing (local math = math thing)