Garry's Mod

Garry's Mod

GryMod HUD - Crysis HUD and nanosuit in Gmod
Zobrazuje se 21–30 z 44 položek
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Aktualizace: 31. bře. 2015 v 9.20

Aktualizace: 31. bře. 2015 v 9.02

fixed armor sound on change from 0 energy level

Aktualizace: 27. úno. 2015 v 4.05

fixed draw message in the console (ascii shit)

Aktualizace: 12. led. 2015 v 4.49

what the hell git

Aktualizace: 11. led. 2015 v 21.16

Fixes (at spawn)
Fixed the HUD init SWF interface at spawn
10% optimisation on a hook
Better hook system

Aktualizace: 31. pro. 2014 v 6.55

rollback

Aktualizace: 13. pro. 2014 v 0.58

+Power Wheel open and close with context menu (bind is still working and have range limit)

Aktualizace: 12. pro. 2014 v 13.05

+Fixed HL2 keeping showed after re-enabling grymod hud
+Switched Suit sounds to clientside
+Fixed incorrect speed
+Fixed incorrect hook removing

Aktualizace: 22. lis. 2014 v 16.00

removed the scar

Aktualizace: 26. srp. 2014 v 18.02

(According to Github commits)
-Fixed fastDL
-Better suit modes quality (128x128 -> 1024x1024)
-Removed useless materials
-Cleaned code
-Cleaned code again
-Cleaned code again and again
-Formated code
-Fixed materials problems
-20% perf boost on grenade HUD system
-05% perf boost on the danger level
-20% perv boost on HUDBASECRY hook
-Color fixes
-Optimised Network shit (removed most of the Networked vars)
-Sorted all function into _G.GryMod table
-Fixed BoxRotated() function
-Minor optimizations on LocalPlayer()
-Fixed duplicated line in shared FastDL
-Added the lazy optimisation thing (local math = math thing)