Stellaris

Stellaris

10x System Scale
Menampilkan121-130 dari 173 kiriman
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Pembaruan: 18 Jun 2019 @ 8:17pm

- Updated to 2.3.2.
- Added another Quaternary system. :3

Pembaruan: 15 Jun 2019 @ 11:00pm

Fixed two instances of asteroids not matching the orbital distances of their system's belts.

Pembaruan: 10 Jun 2019 @ 9:13pm

Tiny bugfix.

Pembaruan: 10 Jun 2019 @ 8:21pm

Updated to 2.3.1.

Pembaruan: 7 Jun 2019 @ 9:50pm

- Fixed primitive planets not having names.
- Removed one of my new trinary systems, since some of the planets always lost their orbit lines when reloading a game.

Pembaruan: 7 Jun 2019 @ 10:55am

Fixed L-gates not spawning properly.

Pembaruan: 6 Jun 2019 @ 5:20pm

Fixed Marauders not having the habitat preference.

Pembaruan: 6 Jun 2019 @ 1:35pm

- Updated to 2.3.
- Scaled down red giants a bit.
- Disabled Fallen Empire homeworld planets having names, which is broken in 2.3 for some reason. Will fix when I can.

Pembaruan: 28 Mei 2019 @ 1:43pm

Added quaternary systems (playable and random), because why not?

Pembaruan: 26 Mei 2019 @ 7:23pm

- Added another trinary system initializer.
- Improved compatibility with my Supernova mod.