Stellaris
10x System Scale
Показване на 121 — 130 от 173 постъпления
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Обновление: 18 юни 2019 в 20:17

- Updated to 2.3.2.
- Added another Quaternary system. :3

Обновление: 15 юни 2019 в 23:00

Fixed two instances of asteroids not matching the orbital distances of their system's belts.

Обновление: 10 юни 2019 в 21:13

Tiny bugfix.

Обновление: 10 юни 2019 в 20:21

Updated to 2.3.1.

Обновление: 7 юни 2019 в 21:50

- Fixed primitive planets not having names.
- Removed one of my new trinary systems, since some of the planets always lost their orbit lines when reloading a game.

Обновление: 7 юни 2019 в 10:55

Fixed L-gates not spawning properly.

Обновление: 6 юни 2019 в 17:20

Fixed Marauders not having the habitat preference.

Обновление: 6 юни 2019 в 13:35

- Updated to 2.3.
- Scaled down red giants a bit.
- Disabled Fallen Empire homeworld planets having names, which is broken in 2.3 for some reason. Will fix when I can.

Обновление: 28 май 2019 в 13:43

Added quaternary systems (playable and random), because why not?

Обновление: 26 май 2019 в 19:23

- Added another trinary system initializer.
- Improved compatibility with my Supernova mod.