Natural Selection 2

Natural Selection 2

Gorge Toys
댓글 26
KALAMATOS 2024년 5월 12일 오후 12시 31분 
Gorge's Whip don't working anymore, they don't attack
Snazz 2021년 1월 2일 오전 2시 39분 
Cool!
Meteru  [작성자] 2020년 12월 23일 오후 3시 05분 
Build time for tunnels reduced to 12s instead of 18.5.
Res cost reduced to 3 instead of 5.
Meteru  [작성자] 2020년 11월 7일 오전 4시 44분 
Combat Whip build time is now doubled from vanilla instead of tripled, thx Rusty!
Polskasketeer16 2020년 8월 25일 오전 10시 55분 
thanks
Meteru  [작성자] 2020년 8월 24일 오전 9시 48분 
Wooza's, Heavy Rain, and DMD combat servers run it, as far as I know.
Polskasketeer16 2020년 8월 24일 오전 9시 03분 
servers?
Meteru  [작성자] 2020년 8월 9일 오전 7시 23분 
More balance changes for combat, thx to input from Rusty!
Whip build time trippled, slapdamage 3/4, XP 2/5
Meteru  [작성자] 2020년 8월 5일 오전 10시 35분 
Updated with balance changes for combat, thx to input from Rusty!
Whip Cost = 2 points (instead of 1)
Shade Cost = 2 points (instead of 1)
Shade Range Effectiveness increased by 30%
Shade Range HP decreased by 25%
Meteru  [작성자] 2020년 6월 27일 오전 4시 50분 
Merged with build 333, refund and other events will now reset gorge structures and switched babbler egg with tunnel in build menu.
Thx to Atoku and Rusty for suggestions and bug report.
bacardi 2020년 6월 13일 오전 9시 48분 
Meteru  [작성자] 2020년 6월 13일 오전 7시 41분 
Arcs now will target shade, tunnel entrance, crag and whip on their way to hive! Thx Rusty for idea!
|-DMD-| Rusty 2020년 6월 12일 오후 6시 58분 
Can the ARC attack them? using Combat Mod
Meteru  [작성자] 2020년 6월 12일 오후 3시 46분 
No they dont takeup commander supply, the commander can't move, echo or consume then. But he can use the ability it has.
Avoca 2020년 6월 12일 오전 11시 29분 
Do the structures takeup commander supply? What happens when the alien commander gives these structures a move order?
|-DMD-| Rusty 2020년 6월 11일 오후 9시 20분 
Hi Meteru, do you think you could update this so the ARC that auto-spawns can hit these structures? Although people LOVE this mod, it's hard for marines to win with so many crags etc. Thanks!
Avoca 2020년 6월 7일 오후 4시 29분 
I added this to the "Siege One" server, thanks.
KALAMATOS 2020년 5월 8일 오후 1시 11분 
You should maybe set the tunnel at Key 5 and Bile Mine at 4, like this people are not getting confused when joining a server with this mod.
Mine iga | TOP-CLAN.ru | 4G only 2020년 5월 8일 오후 12시 13분 
OMG. Exelent mod!
Meteru  [작성자] 2020년 5월 5일 오전 12시 43분 
No can't remove the "oldest", the 3 structure limit is global for a gorge, so u can only drop 3 whips, or 3 crags, or 2 shades and 1 crag. I would not know which one to automatically remove. Also it costs res to drop a structure, u might not had intended to kill your oldest structure.

But some button to recycle a structure would be nice!
KALAMATOS 2020년 5월 4일 오후 4시 35분 
I see that it work in combat too. Great Job.

Did you think it's a possible to add the same mecanic than tunnel for whip/shade/crag/shift when for example you have 3 active whip and if you put a 4rd that remove the first you have created ?

But not sure it's a good idea, maybe he can be too powerfull to add this mecanic for the whip/shade/crag/shift
Meteru  [작성자] 2020년 5월 4일 오후 1시 55분 
yes for walls,
no for ceiling currently as it seems - never saw it hit something.
KALAMATOS 2020년 5월 4일 오전 10시 31분 
Does the whip can attack when placed on a wall ?
Martigen 2020년 4월 26일 오전 2시 05분 
Mmm reminds me of NS1, especially dropping whips which are the equivalent Offence Chambers here. Great stuff!
Meteru  [작성자] 2020년 4월 25일 오후 1시 58분 
Well the actual dropping of structures was not so difficult since it existed for other things already, but preventing the com from using it - that was quite the journey.
Avoca 2020년 4월 25일 오후 1시 12분 
I remember messing with the gorge build menu with siege a couple years ago. I like how you are using keys to bind starting at the whip, rather than numbers. You have nice icons too. I forget all the permutations offhand on what it takes to make this but it's fun! :)