Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Community Patch for ROME II (v2.3)
Zobrazuje se 421–430 z 621 položek
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Aktualizace: 16. čvn. 2018 v 23.15

Resource pips and effect bundle icons from attila

Aktualizace: 16. čvn. 2018 v 16.46

QoL changes to traits and public order penalties for plagues & banditry

Aktualizace: 16. čvn. 2018 v 14.34

Idle trait effects modified

Aktualizace: 16. čvn. 2018 v 0.06

Fixed bug with season icons

Aktualizace: 15. čvn. 2018 v 21.32

Added penalties for having >3 Authority, Cunning, or Zeal just like Attila's

Aktualizace: 14. čvn. 2018 v 12.08

Removed a few notification pop ups to bring them in line with Attila (agent convalesced, trespassing, character/army gains level)

Aktualizace: 14. čvn. 2018 v 11.41

Imported siege penalty from TWW when human vs ai (15% for settlements, minor settlements, and bridge battles).

Aktualizace: 14. čvn. 2018 v 10.50

NEW: Now includes the (MUCH) improved autoresolve from DEI. All credit and work goes to DRESDEN and Co. Please head over to their mod page and show them love. Link is here: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=362473569

Now includes stronger highlight for units. A wonderful quality of life fix! All credit to Giza. Link https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=211034884&searchtext=highlight

Aktualizace: 13. čvn. 2018 v 22.42

Aktualizace: 13. čvn. 2018 v 21.19

Base income normalized to match the system in Attila and Warhammer. Essentially means that all factions are now on an even playing field (economically) as they are in TWA and TWW, rather than certain factions getting free "ghost income" as is the case in vanilla TWR2. This *will* likely make the game more challenging.

-Base income increased from 1500 to 2000
-Ghost income removed from all factions that had it.