FortressCraft Evolved
Square Workfloor Excavator
Показані результати 1–10 із 44
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Оновлено: 22 лют. 2020 о 12:20

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Оновлено: 2 січ. 2020 о 20:14

Fix exception on dedicated server attempting to store last used states.

Оновлено: 26 груд. 2019 о 17:55

- Fix issue where digging will not occur if the next target angle where digging occurs falls between 355 and 360 degrees.
- Fix issue where digging of cubes on segment edges while the player is not in range of the machine can result in transparent cube faces.

Оновлено: 20 берез. 2019 о 18:37

Fix blocking of digging by grass segment entities.

Оновлено: 16 лют. 2019 о 12:45

- Fix incorrect time interval use of key press debounce time which could cause unexpected behavior of repeating keys being too slow or too fast.
- Fix holding down of range and height change keys not repeating correctly.

Оновлено: 9 січ. 2019 о 5:55

Fix for case where terrain surface grass blocks excavation.

Оновлено: 27 груд. 2018 о 8:50

Added TNT cube to be recognized as terrain.

Оновлено: 25 груд. 2018 о 17:38

Fix to treat torches as machines not terrain.

Оновлено: 23 груд. 2018 о 19:04

Remove scaled dig power cost. Per cube costs now follow vanilla cost of 2, 8, and 16 for Mk1, 2, and 3 respectively.

Оновлено: 4 груд. 2018 о 4:57

Add initialization error catch.