FortressCraft Evolved

FortressCraft Evolved

Square Workfloor Excavator
1–10/44 bejegyzés mutatása
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Frissítés: 2020. febr. 22. @ 12:20

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Frissítés: 2020. jan. 2. @ 20:14

Fix exception on dedicated server attempting to store last used states.

Frissítés: 2019. dec. 26. @ 17:55

- Fix issue where digging will not occur if the next target angle where digging occurs falls between 355 and 360 degrees.
- Fix issue where digging of cubes on segment edges while the player is not in range of the machine can result in transparent cube faces.

Frissítés: 2019. márc. 20. @ 18:37

Fix blocking of digging by grass segment entities.

Frissítés: 2019. febr. 16. @ 12:45

- Fix incorrect time interval use of key press debounce time which could cause unexpected behavior of repeating keys being too slow or too fast.
- Fix holding down of range and height change keys not repeating correctly.

Frissítés: 2019. jan. 9. @ 5:55

Fix for case where terrain surface grass blocks excavation.

Frissítés: 2018. dec. 27. @ 8:50

Added TNT cube to be recognized as terrain.

Frissítés: 2018. dec. 25. @ 17:38

Fix to treat torches as machines not terrain.

Frissítés: 2018. dec. 23. @ 19:04

Remove scaled dig power cost. Per cube costs now follow vanilla cost of 2, 8, and 16 for Mk1, 2, and 3 respectively.

Frissítés: 2018. dec. 4. @ 4:57

Add initialization error catch.