Garry's Mod
[V92B] Half-Life 2: Expanded
Показані результати 1–10 із 17
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Оновлено: 13 січ. 2020 о 4:10

Merged Melee, Pistol, SMG, Rifle, Shotgun, and Sniper add-ons into one because it makes more sense.

Оновлено: 9 лип. 2017 о 23:03

July Patch 1

Оновлено: 10 черв. 2017 о 20:02

Removed base check file

Оновлено: 16 трав. 2017 о 23:03

May 17 Update

Оновлено: 30 берез. 2017 о 4:46

See patch notes

Оновлено: 26 берез. 2017 о 16:43

Moved melee weapons to melee base

Оновлено: 20 січ. 2017 о 4:50

See V92 Base Changelog

Оновлено: 11 груд. 2016 о 19:31

- Moved all sound tables to a file in autorun
- Moved all resource.AddWorkshop files into the same file as the sound tables
- Removed self:EmitSound from all base files and replaced it with CreateSound/sound.Play to create dynamic volumes based on range
- Updated sound volumes to work with the new range-based volume system
- Removed self.Primary.Cone from all weapons
- Removed self.Secondary.Cone from all used locations
- Added self.EffectiveRange to all weapons
- Added realistic ballistic ranges and accuracy to all weapons using the new effective range system

Оновлено: 1 листоп. 2016 о 11:18

Added default hold types as a stopover until I get the dynamic hold types working for clients

Оновлено: 15 жовт. 2016 о 2:43

Updated to the new hold type system