Garry's Mod

Garry's Mod

[V92B] Half-Life 2: Expanded
Viser 1-10 af 17 forekomster
< 1  2 >
Opdatering: 13. jan. 2020 kl. 4:10

Merged Melee, Pistol, SMG, Rifle, Shotgun, and Sniper add-ons into one because it makes more sense.

Opdatering: 9. juli 2017 kl. 23:03

July Patch 1

Opdatering: 10. juni 2017 kl. 20:02

Removed base check file

Opdatering: 16. maj 2017 kl. 23:03

May 17 Update

Opdatering: 30. mar. 2017 kl. 4:46

See patch notes

Opdatering: 26. mar. 2017 kl. 16:43

Moved melee weapons to melee base

Opdatering: 20. jan. 2017 kl. 4:50

See V92 Base Changelog

Opdatering: 11. dec. 2016 kl. 19:31

- Moved all sound tables to a file in autorun
- Moved all resource.AddWorkshop files into the same file as the sound tables
- Removed self:EmitSound from all base files and replaced it with CreateSound/sound.Play to create dynamic volumes based on range
- Updated sound volumes to work with the new range-based volume system
- Removed self.Primary.Cone from all weapons
- Removed self.Secondary.Cone from all used locations
- Added self.EffectiveRange to all weapons
- Added realistic ballistic ranges and accuracy to all weapons using the new effective range system

Opdatering: 1. nov. 2016 kl. 11:18

Added default hold types as a stopover until I get the dynamic hold types working for clients

Opdatering: 15. okt. 2016 kl. 2:43

Updated to the new hold type system