Garry's Mod
[V92B] Half-Life 2: Expanded
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Обновление: 13 янв. 2020 г. в 4:10

Merged Melee, Pistol, SMG, Rifle, Shotgun, and Sniper add-ons into one because it makes more sense.

Обновление: 9 июл. 2017 г. в 23:03

July Patch 1

Обновление: 10 июн. 2017 г. в 20:02

Removed base check file

Обновление: 16 мая. 2017 г. в 23:03

May 17 Update

Обновление: 30 мар. 2017 г. в 4:46

See patch notes

Обновление: 26 мар. 2017 г. в 16:43

Moved melee weapons to melee base

Обновление: 20 янв. 2017 г. в 4:50

See V92 Base Changelog

Обновление: 11 дек. 2016 г. в 19:31

- Moved all sound tables to a file in autorun
- Moved all resource.AddWorkshop files into the same file as the sound tables
- Removed self:EmitSound from all base files and replaced it with CreateSound/sound.Play to create dynamic volumes based on range
- Updated sound volumes to work with the new range-based volume system
- Removed self.Primary.Cone from all weapons
- Removed self.Secondary.Cone from all used locations
- Added self.EffectiveRange to all weapons
- Added realistic ballistic ranges and accuracy to all weapons using the new effective range system

Обновление: 1 ноя. 2016 г. в 11:18

Added default hold types as a stopover until I get the dynamic hold types working for clients

Обновление: 15 окт. 2016 г. в 2:43

Updated to the new hold type system