Garry's Mod

Garry's Mod

[V92B] Half-Life 2: Expanded
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Pembaruan: 13 Jan 2020 @ 4:10am

Merged Melee, Pistol, SMG, Rifle, Shotgun, and Sniper add-ons into one because it makes more sense.

Pembaruan: 9 Jul 2017 @ 11:03pm

July Patch 1

Pembaruan: 10 Jun 2017 @ 8:02pm

Removed base check file

Pembaruan: 16 Mei 2017 @ 11:03pm

May 17 Update

Pembaruan: 30 Mar 2017 @ 4:46am

See patch notes

Pembaruan: 26 Mar 2017 @ 4:43pm

Moved melee weapons to melee base

Pembaruan: 20 Jan 2017 @ 4:50am

See V92 Base Changelog

Pembaruan: 11 Des 2016 @ 7:31pm

- Moved all sound tables to a file in autorun
- Moved all resource.AddWorkshop files into the same file as the sound tables
- Removed self:EmitSound from all base files and replaced it with CreateSound/sound.Play to create dynamic volumes based on range
- Updated sound volumes to work with the new range-based volume system
- Removed self.Primary.Cone from all weapons
- Removed self.Secondary.Cone from all used locations
- Added self.EffectiveRange to all weapons
- Added realistic ballistic ranges and accuracy to all weapons using the new effective range system

Pembaruan: 1 Nov 2016 @ 11:18am

Added default hold types as a stopover until I get the dynamic hold types working for clients

Pembaruan: 15 Okt 2016 @ 2:43am

Updated to the new hold type system