Garry's Mod

Garry's Mod

[V92B] Half-Life 2: Expanded
Viser 1–10 av 17 bidrag
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Oppdatering: 13. jan. 2020 @ 4.10

Merged Melee, Pistol, SMG, Rifle, Shotgun, and Sniper add-ons into one because it makes more sense.

Oppdatering: 9. juli 2017 @ 23.03

July Patch 1

Oppdatering: 10. juni 2017 @ 20.02

Removed base check file

Oppdatering: 16. mai 2017 @ 23.03

May 17 Update

Oppdatering: 30. mars 2017 @ 4.46

See patch notes

Oppdatering: 26. mars 2017 @ 16.43

Moved melee weapons to melee base

Oppdatering: 20. jan. 2017 @ 4.50

See V92 Base Changelog

Oppdatering: 11. des. 2016 @ 19.31

- Moved all sound tables to a file in autorun
- Moved all resource.AddWorkshop files into the same file as the sound tables
- Removed self:EmitSound from all base files and replaced it with CreateSound/sound.Play to create dynamic volumes based on range
- Updated sound volumes to work with the new range-based volume system
- Removed self.Primary.Cone from all weapons
- Removed self.Secondary.Cone from all used locations
- Added self.EffectiveRange to all weapons
- Added realistic ballistic ranges and accuracy to all weapons using the new effective range system

Oppdatering: 1. nov. 2016 @ 11.18

Added default hold types as a stopover until I get the dynamic hold types working for clients

Oppdatering: 15. okt. 2016 @ 2.43

Updated to the new hold type system