RimWorld

RimWorld

Genetic Heads Framework for [NL] Facial Animation
Zobrazuje se 1–10 z 17 položek
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Aktualizace: 17. zář. v 19.06

un-obsolete for 1.6! this has been a roller coaster and I want to get off XD

in 1.6, adds additional logic to FA to allow variants for heads like furskin and correctly-assigned multi-gene parts. all parts are supported!

also adds safeties so hopefully it won't break anyone's game if FA updates and changes something

Aktualizace: 7. zář. v 19.50

obsolete for 1.6!

Aktualizace: 7. zář. v 15.07

FA updated this morning and now the new system doesn't work XD

Aktualizace: 7. zář. v 10.32

Complete revamp! Heads, Brows, Eyeballs, Lids, Mouths, and Skin Details all supported!
If loading on a game using previous version, you'll get an error about FAHeadOverrideManager not being there. It's fine, the new system doesn't use an override--part selection is much better integrated into the existing FA system.

Aktualizace: 20. srp. v 19.04

randomization is now seeded by pawn ID, so everyone's heads should stay the same between game loads

Aktualizace: 16. srp. v 20.07

added Character Editor compatibility
added mod icon

Aktualizace: 13. srp. v 17.28

renaming was a dumb idea

Aktualizace: 12. srp. v 20.45

Edited name and packageID for future changes

Aktualizace: 1. srp. v 14.00

Added gizmo toggles

Aktualizace: 1. srp. v 13.49

[Auto-generated text]: Update on 8/1/2025 2:49:41 PM.