Left 4 Dead 2

Left 4 Dead 2

Melee Grunts
9 sonuçtan 1 ile 9 arası gösteriliyor
Güncelleme: 7 Nis @ 10:34
Güncelleyen: tomaz

-Fixed dialogue potentially being cut off by grunts

Güncelleme: 30 Oca @ 10:32
Güncelleyen: tomaz

-Added an extra check to ensure functionality
-Ditched ResponseCriteria.GetValue() and used GetContext() instead, which is faster performance-wise, for the L4D1 grunts

Güncelleme: 15 Kas 2024 @ 10:51
Güncelleyen: tomaz

-Removed script from global scope to prevent potential conflicts
-Used different method to prevent the same grunt sound from playing consecutively

Güncelleme: 1 Eyl 2024 @ 17:32
Güncelleyen: tomaz

-Fixed L4D1 grunt sounds being played "globally", used different method of playing their respective sounds

Güncelleme: 1 Eyl 2024 @ 14:12
Güncelleyen: tomaz

-L4D1 grunt lines no longer show subtitles
-Added addoninfo.txt

Güncelleme: 1 Tem 2024 @ 10:48
Güncelleyen: tomaz

-Fixed shove grunts mistakingly using the same chances as the normal melee grunts

Güncelleme: 1 Tem 2024 @ 10:34
Güncelleyen: tomaz

-Grunt sounds now have little to no delay when being played. You might want to change the chance in the cfg since now it's pretty much constant
-Added an extra criteria to ensure proper functionality

Güncelleme: 15 Haz 2024 @ 14:12
Güncelleyen: tomaz

-Messages regarding invalid config settings now print to the chat as well, as opposed to only the console

Güncelleme: 1 Haz 2024 @ 6:51
Güncelleyen: tomaz