Left 4 Dead 2
Melee Grunts
Εμφάνιση 1-9 από 9 καταχωρίσεις
Ενημέρωση: 7 Απρ στις 10:34
από tomaz

-Fixed dialogue potentially being cut off by grunts

Ενημέρωση: 30 Ιαν στις 10:32
από tomaz

-Added an extra check to ensure functionality
-Ditched ResponseCriteria.GetValue() and used GetContext() instead, which is faster performance-wise, for the L4D1 grunts

Ενημέρωση: 15 Νοε 2024 στις 10:51
από tomaz

-Removed script from global scope to prevent potential conflicts
-Used different method to prevent the same grunt sound from playing consecutively

Ενημέρωση: 1 Σεπ 2024 στις 17:32
από tomaz

-Fixed L4D1 grunt sounds being played "globally", used different method of playing their respective sounds

Ενημέρωση: 1 Σεπ 2024 στις 14:12
από tomaz

-L4D1 grunt lines no longer show subtitles
-Added addoninfo.txt

Ενημέρωση: 1 Ιουλ 2024 στις 10:48
από tomaz

-Fixed shove grunts mistakingly using the same chances as the normal melee grunts

Ενημέρωση: 1 Ιουλ 2024 στις 10:34
από tomaz

-Grunt sounds now have little to no delay when being played. You might want to change the chance in the cfg since now it's pretty much constant
-Added an extra criteria to ensure proper functionality

Ενημέρωση: 15 Ιουν 2024 στις 14:12
από tomaz

-Messages regarding invalid config settings now print to the chat as well, as opposed to only the console

Ενημέρωση: 1 Ιουν 2024 στις 6:51
από tomaz