Left 4 Dead 2

Left 4 Dead 2

Melee Grunts
1–9/9 bejegyzés mutatása
Frissítés: ápr. 7. @ 10:34
tomaz által

-Fixed dialogue potentially being cut off by grunts

Frissítés: jan. 30. @ 10:32
tomaz által

-Added an extra check to ensure functionality
-Ditched ResponseCriteria.GetValue() and used GetContext() instead, which is faster performance-wise, for the L4D1 grunts

Frissítés: 2024. nov. 15. @ 10:51
tomaz által

-Removed script from global scope to prevent potential conflicts
-Used different method to prevent the same grunt sound from playing consecutively

Frissítés: 2024. szept. 1. @ 17:32
tomaz által

-Fixed L4D1 grunt sounds being played "globally", used different method of playing their respective sounds

Frissítés: 2024. szept. 1. @ 14:12
tomaz által

-L4D1 grunt lines no longer show subtitles
-Added addoninfo.txt

Frissítés: 2024. júl. 1. @ 10:48
tomaz által

-Fixed shove grunts mistakingly using the same chances as the normal melee grunts

Frissítés: 2024. júl. 1. @ 10:34
tomaz által

-Grunt sounds now have little to no delay when being played. You might want to change the chance in the cfg since now it's pretty much constant
-Added an extra criteria to ensure proper functionality

Frissítés: 2024. jún. 15. @ 14:12
tomaz által

-Messages regarding invalid config settings now print to the chat as well, as opposed to only the console

Frissítés: 2024. jún. 1. @ 6:51
tomaz által