Space Engineers

Space Engineers

Defense Shields - v2.2(8)
Menampilkan1-9 dari 9 kiriman
Pembaruan: 25 Sep @ 1:22pm

- Revert temp measures to allow jumps with shields lowered. Keen patch resolved shield blocking jumps

Pembaruan: 15 Sep @ 6:18pm

Pembaruan: 12 Sep @ 1:05pm

- lowering shields will now allow jump drives to work properly (best we can do at the moment, working with Keen on a solution but don't expect it to be anytime soon)

Pembaruan: 8 Jul @ 7:00pm

- Chinese localization improvements courtesy of Harmoni Karman

Pembaruan: 20 Jun @ 2:49pm

- Removed unnecessary using references in code
- Fixed block group in G menu

Pembaruan: 13 Mei 2024 @ 11:15am

Fix compilation error introduced in Signals Update

Pembaruan: 27 Feb 2024 @ 9:01am

Remove logging

Pembaruan: 25 Feb 2024 @ 5:30am

- Added four new fields to DS config file:
<MaxHP>
<MinHP>
<MaxRecharge>
<MinRecharge>
- These allow you to set a flat maximum and/or minimum for shield HP and recharge rate.
- MaxHP specifies a maximum value for any shield at full charge, even if the grid would ordinarily have a stronger shield.
- MinHP specifies a minimum value for any shield at full charge, even if the grid would ordinarily have a weaker shield.
- LargeShip, SmallShip, and Station ratios are applied after this cap; i.e. with <StationRatio>200</StationRatio> station shields could have double the cap.

Pembaruan: 4 Feb 2024 @ 7:35pm