Space Engineers
Defense Shields - v2.2(8)
Показване на 1 — 9 от 9 постъпления
Обновление: 25 септ. в 13:22

- Revert temp measures to allow jumps with shields lowered. Keen patch resolved shield blocking jumps

Обновление: 15 септ. в 18:18

Обновление: 12 септ. в 13:05

- lowering shields will now allow jump drives to work properly (best we can do at the moment, working with Keen on a solution but don't expect it to be anytime soon)

Обновление: 8 юли в 19:00

- Chinese localization improvements courtesy of Harmoni Karman

Обновление: 20 юни в 14:49

- Removed unnecessary using references in code
- Fixed block group in G menu

Обновление: 13 май 2024 в 11:15

Fix compilation error introduced in Signals Update

Обновление: 27 февр. 2024 в 9:01

Remove logging

Обновление: 25 февр. 2024 в 5:30

- Added four new fields to DS config file:
<MaxHP>
<MinHP>
<MaxRecharge>
<MinRecharge>
- These allow you to set a flat maximum and/or minimum for shield HP and recharge rate.
- MaxHP specifies a maximum value for any shield at full charge, even if the grid would ordinarily have a stronger shield.
- MinHP specifies a minimum value for any shield at full charge, even if the grid would ordinarily have a weaker shield.
- LargeShip, SmallShip, and Station ratios are applied after this cap; i.e. with <StationRatio>200</StationRatio> station shields could have double the cap.

Обновление: 4 февр. 2024 в 19:35