Space Engineers

Space Engineers

Defense Shields - v2.2(8)
1–9/9 bejegyzés mutatása
Frissítés: szept. 25. @ 13:22
BDCarrillo által

- Revert temp measures to allow jumps with shields lowered. Keen patch resolved shield blocking jumps

Frissítés: szept. 15. @ 18:18
BDCarrillo által

Frissítés: szept. 12. @ 13:05
BDCarrillo által

- lowering shields will now allow jump drives to work properly (best we can do at the moment, working with Keen on a solution but don't expect it to be anytime soon)

Frissítés: júl. 8. @ 19:00
BDCarrillo által

- Chinese localization improvements courtesy of Harmoni Karman

Frissítés: jún. 20. @ 14:49
BDCarrillo által

- Removed unnecessary using references in code
- Fixed block group in G menu

Frissítés: 2024. máj. 13. @ 11:15

Fix compilation error introduced in Signals Update

Frissítés: 2024. febr. 27. @ 9:01

Remove logging

Frissítés: 2024. febr. 25. @ 5:30

- Added four new fields to DS config file:
<MaxHP>
<MinHP>
<MaxRecharge>
<MinRecharge>
- These allow you to set a flat maximum and/or minimum for shield HP and recharge rate.
- MaxHP specifies a maximum value for any shield at full charge, even if the grid would ordinarily have a stronger shield.
- MinHP specifies a minimum value for any shield at full charge, even if the grid would ordinarily have a weaker shield.
- LargeShip, SmallShip, and Station ratios are applied after this cap; i.e. with <StationRatio>200</StationRatio> station shields could have double the cap.

Frissítés: 2024. febr. 4. @ 19:35