Space Engineers

Space Engineers

Defense Shields - v2.2(8)
Viser 1-9 af 9 forekomster
Opdatering: 25. sep. kl. 13:22

- Revert temp measures to allow jumps with shields lowered. Keen patch resolved shield blocking jumps

Opdatering: 15. sep. kl. 18:18

Opdatering: 12. sep. kl. 13:05

- lowering shields will now allow jump drives to work properly (best we can do at the moment, working with Keen on a solution but don't expect it to be anytime soon)

Opdatering: 8. juli kl. 19:00

- Chinese localization improvements courtesy of Harmoni Karman

Opdatering: 20. juni kl. 14:49

- Removed unnecessary using references in code
- Fixed block group in G menu

Opdatering: 13. maj 2024 kl. 11:15

Fix compilation error introduced in Signals Update

Opdatering: 27. feb. 2024 kl. 9:01

Remove logging

Opdatering: 25. feb. 2024 kl. 5:30

- Added four new fields to DS config file:
<MaxHP>
<MinHP>
<MaxRecharge>
<MinRecharge>
- These allow you to set a flat maximum and/or minimum for shield HP and recharge rate.
- MaxHP specifies a maximum value for any shield at full charge, even if the grid would ordinarily have a stronger shield.
- MinHP specifies a minimum value for any shield at full charge, even if the grid would ordinarily have a weaker shield.
- LargeShip, SmallShip, and Station ratios are applied after this cap; i.e. with <StationRatio>200</StationRatio> station shields could have double the cap.

Opdatering: 4. feb. 2024 kl. 19:35