Space Engineers

Space Engineers

Defense Shields - v2.2(8)
Zobrazuje se 1–9 z 9 položek
Aktualizace: 25. zář. v 13.22
provedl BDCarrillo

- Revert temp measures to allow jumps with shields lowered. Keen patch resolved shield blocking jumps

Aktualizace: 15. zář. v 18.18
provedl BDCarrillo

Aktualizace: 12. zář. v 13.05
provedl BDCarrillo

- lowering shields will now allow jump drives to work properly (best we can do at the moment, working with Keen on a solution but don't expect it to be anytime soon)

Aktualizace: 8. čvc. v 19.00
provedl BDCarrillo

- Chinese localization improvements courtesy of Harmoni Karman

Aktualizace: 20. čvn. v 14.49
provedl BDCarrillo

- Removed unnecessary using references in code
- Fixed block group in G menu

Aktualizace: 13. kvě. 2024 v 11.15

Fix compilation error introduced in Signals Update

Aktualizace: 27. úno. 2024 v 9.01

Remove logging

Aktualizace: 25. úno. 2024 v 5.30

- Added four new fields to DS config file:
<MaxHP>
<MinHP>
<MaxRecharge>
<MinRecharge>
- These allow you to set a flat maximum and/or minimum for shield HP and recharge rate.
- MaxHP specifies a maximum value for any shield at full charge, even if the grid would ordinarily have a stronger shield.
- MinHP specifies a minimum value for any shield at full charge, even if the grid would ordinarily have a weaker shield.
- LargeShip, SmallShip, and Station ratios are applied after this cap; i.e. with <StationRatio>200</StationRatio> station shields could have double the cap.

Aktualizace: 4. úno. 2024 v 19.35