Space Engineers
WeaponCore - 2.5
Показані результати 141–150 із 194
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Оновлено: 26 черв. 2024 о 12:07
автор: BDCarrillo

- Added drag option under Trajectory.

Оновлено: 22 черв. 2024 о 9:58
автор: BDCarrillo

- Added error correction for ammo list changes and existing BPs/worlds.

Оновлено: 20 черв. 2024 о 15:21
автор: BDCarrillo

- Changed vanilla replacer check to .Contains, allowing WC to detect a vanilla replacer with "WCVanilla" anywhere in the file path or steam name
- Added additional notes on subpart naming errors for modders

Оновлено: 16 черв. 2024 о 11:51
автор: BDCarrillo

- Added option to include world volume multiplier in inventory calculations

Оновлено: 13 черв. 2024 о 19:57
автор: BDCarrillo

- Corrected voxel prefetch to use the new server-side setting for a max distance

Оновлено: 13 черв. 2024 о 12:27
автор: BDCarrillo

- Added optional low/fill-to thresholds for weapon inventories. If not specified, weapons will continue to use the 25% low / 75% fill thresholds that were previously hardcoded.

Оновлено: 11 черв. 2024 о 20:27
автор: BDCarrillo

Updated serialization defaults for server configs to ensure new vars get set to 1

Оновлено: 11 черв. 2024 о 16:46
автор: BDCarrillo

- Fixed "No Lead Group" message appearing in the terminal for fixed launchers with smart munitions
- Added Server Settings options for global small grid/large grid damage multipliers
- Added velocity inheritance to ejected components

Оновлено: 8 черв. 2024 о 18:30
автор: BDCarrillo

- Bugfix on invoked actions happening after world unload (would sometimes occur during Nexus re-routing)

Оновлено: 5 черв. 2024 о 11:51
автор: BDCarrillo

- Terminal name reference fixes