Space Engineers

Space Engineers

WeaponCore - 2.5
187 sonuçtan 141 ile 150 arası gösteriliyor
< 1 ... 13  14  15  16  17 ... 19 >
Güncelleme: 11 Haz 2024 @ 16:46
Güncelleyen: BDCarrillo

- Fixed "No Lead Group" message appearing in the terminal for fixed launchers with smart munitions
- Added Server Settings options for global small grid/large grid damage multipliers
- Added velocity inheritance to ejected components

Güncelleme: 8 Haz 2024 @ 18:30
Güncelleyen: BDCarrillo

- Bugfix on invoked actions happening after world unload (would sometimes occur during Nexus re-routing)

Güncelleme: 5 Haz 2024 @ 11:51
Güncelleyen: BDCarrillo

- Terminal name reference fixes

Güncelleme: 5 Haz 2024 @ 11:13
Güncelleyen: BDCarrillo

- Added optional Terminal Name for ammo, to specify something other than AmmoRound to appear in the terminal (such as your magazine type)

Güncelleme: 5 Haz 2024 @ 7:42
Güncelleyen: BDCarrillo

- Added option for ammo to override weapon muzzle Effect1

Güncelleme: 4 Haz 2024 @ 11:10
Güncelleyen: BDCarrillo

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Güncelleme: 4 Haz 2024 @ 10:47
Güncelleyen: BDCarrillo

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Güncelleme: 3 Haz 2024 @ 9:08
Güncelleyen: BDCarrillo

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Güncelleme: 2 Haz 2024 @ 9:38
Güncelleyen: BDCarrillo

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Güncelleme: 2 Haz 2024 @ 8:59
Güncelleyen: BDCarrillo

- Added speed variance option to ejected components