Space Engineers
WeaponCore - 2.5
Показване на 141 — 150 от 187 постъпления
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Обновление: 11 юни 2024 в 16:46

- Fixed "No Lead Group" message appearing in the terminal for fixed launchers with smart munitions
- Added Server Settings options for global small grid/large grid damage multipliers
- Added velocity inheritance to ejected components

Обновление: 8 юни 2024 в 18:30

- Bugfix on invoked actions happening after world unload (would sometimes occur during Nexus re-routing)

Обновление: 5 юни 2024 в 11:51

- Terminal name reference fixes

Обновление: 5 юни 2024 в 11:13

- Added optional Terminal Name for ammo, to specify something other than AmmoRound to appear in the terminal (such as your magazine type)

Обновление: 5 юни 2024 в 7:42

- Added option for ammo to override weapon muzzle Effect1

Обновление: 4 юни 2024 в 11:10

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Обновление: 4 юни 2024 в 10:47

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Обновление: 3 юни 2024 в 9:08

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Обновление: 2 юни 2024 в 9:38

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Обновление: 2 юни 2024 в 8:59

- Added speed variance option to ejected components