Space Engineers
WeaponCore - 2.5
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Обновление: 11 сен. 2024 г. в 11:17

-Hotfix for null storage on placement of a wep

Обновление: 11 сен. 2024 г. в 10:21

- Projected and built blocks will no longer be built in a loaded/charged state. Does not apply to instant projector, creative mode, or survival with creative mode tools on.

Обновление: 11 сен. 2024 г. в 6:22

Обновление: 10 сен. 2024 г. в 17:41

- Speculative fix for odd interactions with Seamless based on join events (added PlayerConnected event)
- Reworked terminal info display to be more player-friendly and contextually hide/show relevant information

Обновление: 9 сен. 2024 г. в 14:50

Changed how player joins are accounted for as a speculative fix for some oddities with seamless transitions

Обновление: 27 авг. 2024 г. в 8:24

- Fixed corner case exception with packet pool cleanup
- Fixed application of force to only occur once per projectile impact, not per block hit
- Added penetration mechanic- see latest coreparts

Обновление: 24 авг. 2024 г. в 12:08

- Fixed NRE with smarts using painter if the firing grid jumps out of sync of the target

Обновление: 22 авг. 2024 г. в 14:29

Обновление: 18 авг. 2024 г. в 12:49

Обновление: 17 авг. 2024 г. в 10:06

- Sync fix for Objective Mode in MP
- Removed excessive debug log messages about aiming/gravity