Space Engineers

Space Engineers

WeaponCore - 2.5
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Opdatering: 11. sep. 2024 kl. 11:17

-Hotfix for null storage on placement of a wep

Opdatering: 11. sep. 2024 kl. 10:21

- Projected and built blocks will no longer be built in a loaded/charged state. Does not apply to instant projector, creative mode, or survival with creative mode tools on.

Opdatering: 11. sep. 2024 kl. 6:22

Opdatering: 10. sep. 2024 kl. 17:41

- Speculative fix for odd interactions with Seamless based on join events (added PlayerConnected event)
- Reworked terminal info display to be more player-friendly and contextually hide/show relevant information

Opdatering: 9. sep. 2024 kl. 14:50

Changed how player joins are accounted for as a speculative fix for some oddities with seamless transitions

Opdatering: 27. aug. 2024 kl. 8:24

- Fixed corner case exception with packet pool cleanup
- Fixed application of force to only occur once per projectile impact, not per block hit
- Added penetration mechanic- see latest coreparts

Opdatering: 24. aug. 2024 kl. 12:08

- Fixed NRE with smarts using painter if the firing grid jumps out of sync of the target

Opdatering: 22. aug. 2024 kl. 14:29

Opdatering: 18. aug. 2024 kl. 12:49

Opdatering: 17. aug. 2024 kl. 10:06

- Sync fix for Objective Mode in MP
- Removed excessive debug log messages about aiming/gravity