Space Engineers

Space Engineers

WeaponCore - 2.5
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Update: Sep 14 @ 4:18pm

- Fixed character LOS checks in the case of NPCs/bots.

Update: Sep 12 @ 11:16am

- Fixed power refresh calc bug, would sometimes prevent weapon firing after disconnecting from another grid

Update: Sep 12 @ 6:11am

- Improved terminal and hotbar Rate of Fire controls (if enabled for a weapon)

Update: Sep 11 @ 3:16pm

- Added option to define a mod as WC Vanilla replacer by putting a blank text file in: "Data\WCVanilla.txt"

Update: Sep 9 @ 6:35am

- Updated Autocannon and Gatling projectile speeds to match vanilla (400->800m/s)

Update: Sep 5 @ 3:24pm

- Added mod API method to get info on all smart projectiles
- Added terminal info display for weapons that don't have enough power to turn on or shoot

Update: Aug 14 @ 5:25pm

- Seamless compatibility

Update: Aug 7 @ 5:36pm

- Fixed Detection Equipment breaking smart hand wep targeting (bad Ari!)
- Corrected incompatible toolbar action removal to reference the slot ID properly (thanks Cheerkin!)

Update: Aug 4 @ 10:12am

Fixed a missing parenthesis causing all weps to fire with mouse button.

Update: Aug 4 @ 9:41am