Space Engineers

Space Engineers

WeaponCore - 2.5
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Uppdatering: 14 sep @ 16:18

- Fixed character LOS checks in the case of NPCs/bots.

Uppdatering: 12 sep @ 11:16

- Fixed power refresh calc bug, would sometimes prevent weapon firing after disconnecting from another grid

Uppdatering: 12 sep @ 6:11

- Improved terminal and hotbar Rate of Fire controls (if enabled for a weapon)

Uppdatering: 11 sep @ 15:16

- Added option to define a mod as WC Vanilla replacer by putting a blank text file in: "Data\WCVanilla.txt"

Uppdatering: 9 sep @ 6:35

- Updated Autocannon and Gatling projectile speeds to match vanilla (400->800m/s)

Uppdatering: 5 sep @ 15:24

- Added mod API method to get info on all smart projectiles
- Added terminal info display for weapons that don't have enough power to turn on or shoot

Uppdatering: 14 aug @ 17:25

- Seamless compatibility

Uppdatering: 7 aug @ 17:36

- Fixed Detection Equipment breaking smart hand wep targeting (bad Ari!)
- Corrected incompatible toolbar action removal to reference the slot ID properly (thanks Cheerkin!)

Uppdatering: 4 aug @ 10:12

Fixed a missing parenthesis causing all weps to fire with mouse button.

Uppdatering: 4 aug @ 9:41