Space Engineers
WeaponCore - 2.5
กำลังแสดง 11-20 จาก 186 รายการ
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อัปเดต: 14 ก.ย. @ 4: 18pm

- Fixed character LOS checks in the case of NPCs/bots.

อัปเดต: 12 ก.ย. @ 11: 16am

- Fixed power refresh calc bug, would sometimes prevent weapon firing after disconnecting from another grid

อัปเดต: 12 ก.ย. @ 6: 11am

- Improved terminal and hotbar Rate of Fire controls (if enabled for a weapon)

อัปเดต: 11 ก.ย. @ 3: 16pm

- Added option to define a mod as WC Vanilla replacer by putting a blank text file in: "Data\WCVanilla.txt"

อัปเดต: 9 ก.ย. @ 6: 35am

- Updated Autocannon and Gatling projectile speeds to match vanilla (400->800m/s)

อัปเดต: 5 ก.ย. @ 3: 24pm

- Added mod API method to get info on all smart projectiles
- Added terminal info display for weapons that don't have enough power to turn on or shoot

อัปเดต: 14 ส.ค. @ 5: 25pm

- Seamless compatibility

อัปเดต: 7 ส.ค. @ 5: 36pm

- Fixed Detection Equipment breaking smart hand wep targeting (bad Ari!)
- Corrected incompatible toolbar action removal to reference the slot ID properly (thanks Cheerkin!)

อัปเดต: 4 ส.ค. @ 10: 12am

Fixed a missing parenthesis causing all weps to fire with mouse button.

อัปเดต: 4 ส.ค. @ 9: 41am