Teardown
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更新于:2023 年 12 月 20 日 上午 12:03
作者:KBD2

更新于:2023 年 12 月 19 日 下午 11:52
作者:KBD2

- Added molten plastic particles, because mmm yummy molten plastic

更新于:2023 年 12 月 19 日 下午 11:38
作者:KBD2

- Debris is now split when it cools, if persistent debris is on
- Fixed weapon having the walking bob when player is in the air
- Secondary fire is now a much better defoliant and... is deplasticant a word?

更新于:2023 年 12 月 19 日 下午 4:30
作者:KBD2

- Foliage is now set on fire instead of having glowing debris created
- Wood and plastic now have glowing debris created much more rarely; prefer to be set on fire

更新于:2023 年 12 月 17 日 上午 5:23
作者:KBD2

- Fixed incorrect merging on debris that should be deleted
- Added options menu option to disable debris merging
- Hopefully fixed issue where invalid-sized shapes caused Z fighting with glowing debris
- Shortened ear ringing sound a bit on overcharge

更新于:2023 年 12 月 16 日 上午 8:51
作者:KBD2

- Fixed weapon being operational inside a vehicle
- Fixed weapon cursor displaying inside a vehicle and when shapes are grabbed

更新于:2023 年 12 月 16 日 上午 7:28
作者:KBD2

更新于:2023 年 12 月 16 日 上午 5:10
作者:KBD2

更新于:2023 年 12 月 16 日 上午 5:05
作者:KBD2

- Added small fire cooldown for tool swap
- Scaled shapes should no longer be turned into glowing debris; was very buggy

更新于:2023 年 12 月 15 日 下午 7:00
作者:KBD2