Teardown
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Ενημέρωση: 20 Δεκ 2023 στις 0:03
από KBD2

Ενημέρωση: 19 Δεκ 2023 στις 23:52
από KBD2

- Added molten plastic particles, because mmm yummy molten plastic

Ενημέρωση: 19 Δεκ 2023 στις 23:38
από KBD2

- Debris is now split when it cools, if persistent debris is on
- Fixed weapon having the walking bob when player is in the air
- Secondary fire is now a much better defoliant and... is deplasticant a word?

Ενημέρωση: 19 Δεκ 2023 στις 16:30
από KBD2

- Foliage is now set on fire instead of having glowing debris created
- Wood and plastic now have glowing debris created much more rarely; prefer to be set on fire

Ενημέρωση: 17 Δεκ 2023 στις 5:23
από KBD2

- Fixed incorrect merging on debris that should be deleted
- Added options menu option to disable debris merging
- Hopefully fixed issue where invalid-sized shapes caused Z fighting with glowing debris
- Shortened ear ringing sound a bit on overcharge

Ενημέρωση: 16 Δεκ 2023 στις 8:51
από KBD2

- Fixed weapon being operational inside a vehicle
- Fixed weapon cursor displaying inside a vehicle and when shapes are grabbed

Ενημέρωση: 16 Δεκ 2023 στις 7:28
από KBD2

Ενημέρωση: 16 Δεκ 2023 στις 5:10
από KBD2

Ενημέρωση: 16 Δεκ 2023 στις 5:05
από KBD2

- Added small fire cooldown for tool swap
- Scaled shapes should no longer be turned into glowing debris; was very buggy

Ενημέρωση: 15 Δεκ 2023 στις 19:00
από KBD2