Teardown

Teardown

GLARE
Näytetään 21–30 / 32
< 1  2  3  4 >
Päivitys: 20.12.2023 klo 0.03
tekijältä KBD2

Päivitys: 19.12.2023 klo 23.52
tekijältä KBD2

- Added molten plastic particles, because mmm yummy molten plastic

Päivitys: 19.12.2023 klo 23.38
tekijältä KBD2

- Debris is now split when it cools, if persistent debris is on
- Fixed weapon having the walking bob when player is in the air
- Secondary fire is now a much better defoliant and... is deplasticant a word?

Päivitys: 19.12.2023 klo 16.30
tekijältä KBD2

- Foliage is now set on fire instead of having glowing debris created
- Wood and plastic now have glowing debris created much more rarely; prefer to be set on fire

Päivitys: 17.12.2023 klo 5.23
tekijältä KBD2

- Fixed incorrect merging on debris that should be deleted
- Added options menu option to disable debris merging
- Hopefully fixed issue where invalid-sized shapes caused Z fighting with glowing debris
- Shortened ear ringing sound a bit on overcharge

Päivitys: 16.12.2023 klo 8.51
tekijältä KBD2

- Fixed weapon being operational inside a vehicle
- Fixed weapon cursor displaying inside a vehicle and when shapes are grabbed

Päivitys: 16.12.2023 klo 7.28
tekijältä KBD2

Päivitys: 16.12.2023 klo 5.10
tekijältä KBD2

Päivitys: 16.12.2023 klo 5.05
tekijältä KBD2

- Added small fire cooldown for tool swap
- Scaled shapes should no longer be turned into glowing debris; was very buggy

Päivitys: 15.12.2023 klo 19.00
tekijältä KBD2