Teardown

Teardown

GLARE
Ergebnisse 21–30 von 32
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Update: 20. Dez. 2023 um 0:03
von KBD2

Update: 19. Dez. 2023 um 23:52
von KBD2

- Added molten plastic particles, because mmm yummy molten plastic

Update: 19. Dez. 2023 um 23:38
von KBD2

- Debris is now split when it cools, if persistent debris is on
- Fixed weapon having the walking bob when player is in the air
- Secondary fire is now a much better defoliant and... is deplasticant a word?

Update: 19. Dez. 2023 um 16:30
von KBD2

- Foliage is now set on fire instead of having glowing debris created
- Wood and plastic now have glowing debris created much more rarely; prefer to be set on fire

Update: 17. Dez. 2023 um 5:23
von KBD2

- Fixed incorrect merging on debris that should be deleted
- Added options menu option to disable debris merging
- Hopefully fixed issue where invalid-sized shapes caused Z fighting with glowing debris
- Shortened ear ringing sound a bit on overcharge

Update: 16. Dez. 2023 um 8:51
von KBD2

- Fixed weapon being operational inside a vehicle
- Fixed weapon cursor displaying inside a vehicle and when shapes are grabbed

Update: 16. Dez. 2023 um 7:28
von KBD2

Update: 16. Dez. 2023 um 5:10
von KBD2

Update: 16. Dez. 2023 um 5:05
von KBD2

- Added small fire cooldown for tool swap
- Scaled shapes should no longer be turned into glowing debris; was very buggy

Update: 15. Dez. 2023 um 19:00
von KBD2