Garry's Mod

Garry's Mod

Brutal Half-Life SNPCs
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Pembaruan: 25 Apr @ 6:53am
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- Fixed missing sounds
- Fixed all NPCs not having limping anims

Pembaruan: 20 Apr @ 10:03am
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- Updated the addon to the latest HLR & VJ Base versions (Fully, i think xd)

Pembaruan: 15 Agu 2024 @ 3:35am
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- Added name & killicon for fire.

Pembaruan: 14 Agu 2024 @ 10:29pm
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-- Added a posibility to toggle decals between BHL & HL1 ones.

Pembaruan: 14 Agu 2024 @ 7:32pm
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Pembaruan: 14 Agu 2024 @ 12:02pm
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- Next "ouch sound" on low health now plays when the current one stops playing, instead of random time.

Pembaruan: 13 Agu 2024 @ 3:38pm
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1. Added a possibility that a fire will start after RPG or grenade (even 40mm) explosions. It can also cause damage, 5hp per 200 milliseconds.
2. Explosives that are underwater will produce different sound & sprites, including bubbles.
3. Explosions create steam sprite (It can't be black, cuz of the engine things, is it racist?)
4. Some chance that a NPC can ignite for a short time, after a explosion.
5. Added cower animation for Human Grunts, since i forgot to.

Pembaruan: 11 Agu 2024 @ 1:38pm
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- Fixed dual glock barney not removing the fire bullets entity.

Pembaruan: 6 Agu 2024 @ 3:04pm
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Pembaruan: 6 Agu 2024 @ 2:34pm
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