Garry's Mod

Garry's Mod

Brutal Half-Life SNPCs
Näytetään 1–10 / 190
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Päivitys: 25.4. klo 6.53
tekijältä TheArtemMaps

- Fixed missing sounds
- Fixed all NPCs not having limping anims

Päivitys: 20.4. klo 10.03
tekijältä TheArtemMaps

- Updated the addon to the latest HLR & VJ Base versions (Fully, i think xd)

Päivitys: 15.8.2024 klo 3.35
tekijältä TheArtemMaps

- Added name & killicon for fire.

Päivitys: 14.8.2024 klo 22.29
tekijältä TheArtemMaps

-- Added a posibility to toggle decals between BHL & HL1 ones.

Päivitys: 14.8.2024 klo 19.32
tekijältä TheArtemMaps

Päivitys: 14.8.2024 klo 12.02
tekijältä TheArtemMaps

- Next "ouch sound" on low health now plays when the current one stops playing, instead of random time.

Päivitys: 13.8.2024 klo 15.38
tekijältä TheArtemMaps

1. Added a possibility that a fire will start after RPG or grenade (even 40mm) explosions. It can also cause damage, 5hp per 200 milliseconds.
2. Explosives that are underwater will produce different sound & sprites, including bubbles.
3. Explosions create steam sprite (It can't be black, cuz of the engine things, is it racist?)
4. Some chance that a NPC can ignite for a short time, after a explosion.
5. Added cower animation for Human Grunts, since i forgot to.

Päivitys: 11.8.2024 klo 13.38
tekijältä TheArtemMaps

- Fixed dual glock barney not removing the fire bullets entity.

Päivitys: 6.8.2024 klo 15.04
tekijältä TheArtemMaps

Päivitys: 6.8.2024 klo 14.34
tekijältä TheArtemMaps