Garry's Mod
Brutal Half-Life SNPCs
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Обновление: 25 апр. в 6:53

- Fixed missing sounds
- Fixed all NPCs not having limping anims

Обновление: 20 апр. в 10:03

- Updated the addon to the latest HLR & VJ Base versions (Fully, i think xd)

Обновление: 15 авг. 2024 в 3:35

- Added name & killicon for fire.

Обновление: 14 авг. 2024 в 22:29

-- Added a posibility to toggle decals between BHL & HL1 ones.

Обновление: 14 авг. 2024 в 19:32

Обновление: 14 авг. 2024 в 12:02

- Next "ouch sound" on low health now plays when the current one stops playing, instead of random time.

Обновление: 13 авг. 2024 в 15:38

1. Added a possibility that a fire will start after RPG or grenade (even 40mm) explosions. It can also cause damage, 5hp per 200 milliseconds.
2. Explosives that are underwater will produce different sound & sprites, including bubbles.
3. Explosions create steam sprite (It can't be black, cuz of the engine things, is it racist?)
4. Some chance that a NPC can ignite for a short time, after a explosion.
5. Added cower animation for Human Grunts, since i forgot to.

Обновление: 11 авг. 2024 в 13:38

- Fixed dual glock barney not removing the fire bullets entity.

Обновление: 6 авг. 2024 в 15:04

Обновление: 6 авг. 2024 в 14:34