Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Armoured Archers
Menampilkan1-10 dari 23 kiriman
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Pembaruan: 25 Mar @ 5:54pm
berdasarkan zerg93

-Updated for 6.1

Pembaruan: 31 Okt 2024 @ 7:33pm
berdasarkan zerg93

-Updated for 5.3

Pembaruan: 21 Agu 2024 @ 10:25am
berdasarkan zerg93

-Forgot about a bunch of new auto resolver values in the land table, sorry.

Pembaruan: 20 Agu 2024 @ 11:25am
berdasarkan zerg93

-Updated for 5.2

Pembaruan: 25 Jun 2024 @ 8:49am
berdasarkan zerg93

-Updated for 5.1

Pembaruan: 1 Mei 2024 @ 9:40am
berdasarkan zerg93

-Updated for 5.0

Pembaruan: 26 Mar 2024 @ 3:43pm
berdasarkan zerg93

-Reworked unit cards.
-Added MCT support to enable and disable the units featured in this mod.
Do note that MCT disabled units will still have their unit cards attached to their respective building chains and that the disabled units will still pop up in your recruitment pool.
The only difference is that the disabled unit will be grayed out and result as "not recruitable".

Pembaruan: 22 Feb 2024 @ 10:52am
berdasarkan zerg93

-Updated for SOC 2.0 Electric Boogaloo

Pembaruan: 4 Des 2023 @ 5:09pm
berdasarkan zerg93

-Added missing "can damage vehicles" value to projectiles.

Pembaruan: 24 Nov 2023 @ 2:01pm
berdasarkan zerg93

-Adjusted building damage multiplier values