Total War: WARHAMMER III
Empire Armoured Archers
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Обновление: 25 март в 17:54
от zerg93

-Updated for 6.1

Обновление: 31 окт. 2024 в 19:33
от zerg93

-Updated for 5.3

Обновление: 21 авг. 2024 в 10:25
от zerg93

-Forgot about a bunch of new auto resolver values in the land table, sorry.

Обновление: 20 авг. 2024 в 11:25
от zerg93

-Updated for 5.2

Обновление: 25 юни 2024 в 8:49
от zerg93

-Updated for 5.1

Обновление: 1 май 2024 в 9:40
от zerg93

-Updated for 5.0

Обновление: 26 март 2024 в 15:43
от zerg93

-Reworked unit cards.
-Added MCT support to enable and disable the units featured in this mod.
Do note that MCT disabled units will still have their unit cards attached to their respective building chains and that the disabled units will still pop up in your recruitment pool.
The only difference is that the disabled unit will be grayed out and result as "not recruitable".

Обновление: 22 февр. 2024 в 10:52
от zerg93

-Updated for SOC 2.0 Electric Boogaloo

Обновление: 4 дек. 2023 в 17:09
от zerg93

-Added missing "can damage vehicles" value to projectiles.

Обновление: 24 ноем. 2023 в 14:01
от zerg93

-Adjusted building damage multiplier values