Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Armoured Archers
1-10 van 23 items weergegeven
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Update: 25 mrt om 17:54
door zerg93

-Updated for 6.1

Update: 31 okt 2024 om 19:33
door zerg93

-Updated for 5.3

Update: 21 aug 2024 om 10:25
door zerg93

-Forgot about a bunch of new auto resolver values in the land table, sorry.

Update: 20 aug 2024 om 11:25
door zerg93

-Updated for 5.2

Update: 25 jun 2024 om 8:49
door zerg93

-Updated for 5.1

Update: 1 mei 2024 om 9:40
door zerg93

-Updated for 5.0

Update: 26 mrt 2024 om 15:43
door zerg93

-Reworked unit cards.
-Added MCT support to enable and disable the units featured in this mod.
Do note that MCT disabled units will still have their unit cards attached to their respective building chains and that the disabled units will still pop up in your recruitment pool.
The only difference is that the disabled unit will be grayed out and result as "not recruitable".

Update: 22 feb 2024 om 10:52
door zerg93

-Updated for SOC 2.0 Electric Boogaloo

Update: 4 dec 2023 om 17:09
door zerg93

-Added missing "can damage vehicles" value to projectiles.

Update: 24 nov 2023 om 14:01
door zerg93

-Adjusted building damage multiplier values