Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Armoured Archers
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Aggiornamento: 25 mar, 17:54

-Updated for 6.1

Aggiornamento: 31 ott 2024, 19:33

-Updated for 5.3

Aggiornamento: 21 ago 2024, 10:25

-Forgot about a bunch of new auto resolver values in the land table, sorry.

Aggiornamento: 20 ago 2024, 11:25

-Updated for 5.2

Aggiornamento: 25 giu 2024, 8:49

-Updated for 5.1

Aggiornamento: 1 mag 2024, 9:40

-Updated for 5.0

Aggiornamento: 26 mar 2024, 15:43

-Reworked unit cards.
-Added MCT support to enable and disable the units featured in this mod.
Do note that MCT disabled units will still have their unit cards attached to their respective building chains and that the disabled units will still pop up in your recruitment pool.
The only difference is that the disabled unit will be grayed out and result as "not recruitable".

Aggiornamento: 22 feb 2024, 10:52

-Updated for SOC 2.0 Electric Boogaloo

Aggiornamento: 4 dic 2023, 17:09

-Added missing "can damage vehicles" value to projectiles.

Aggiornamento: 24 nov 2023, 14:01

-Adjusted building damage multiplier values