Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Armoured Archers
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Update: Mar 25 @ 5:54pm

-Updated for 6.1

Update: Oct 31, 2024 @ 7:33pm

-Updated for 5.3

Update: Aug 21, 2024 @ 10:25am

-Forgot about a bunch of new auto resolver values in the land table, sorry.

Update: Aug 20, 2024 @ 11:25am

-Updated for 5.2

Update: Jun 25, 2024 @ 8:49am

-Updated for 5.1

Update: May 1, 2024 @ 9:40am

-Updated for 5.0

Update: Mar 26, 2024 @ 3:43pm

-Reworked unit cards.
-Added MCT support to enable and disable the units featured in this mod.
Do note that MCT disabled units will still have their unit cards attached to their respective building chains and that the disabled units will still pop up in your recruitment pool.
The only difference is that the disabled unit will be grayed out and result as "not recruitable".

Update: Feb 22, 2024 @ 10:52am

-Updated for SOC 2.0 Electric Boogaloo

Update: Dec 4, 2023 @ 5:09pm

-Added missing "can damage vehicles" value to projectiles.

Update: Nov 24, 2023 @ 2:01pm

-Adjusted building damage multiplier values