Arma 3
Project Hedes - Ambient Modules (Unstable)
8 sonuçtan 1 ile 8 arası gösteriliyor
Güncelleme: 22 Şub 2023 @ 14:01

2023/02/22 Updates
- Added my own CBA fixes (not sure if they ever fixed the endless loop in the search area task function)
- Added init functions to combat zone module.
- Added order override to combat zone module for each side, so you can use your own code on the spawned units.
- Fixed issue with unit garrison.

Known Issues
- If you used the "CBA - Waypoint Garrison" task type in the garrison module, you'll need to set it to "CBA - WP Garrison" now. The word "waypoint" was messing with the calling scripts because waypoint is a command.

Güncelleme: 17 May 2022 @ 21:54

Added new Search Buildings Function

Güncelleme: 1 May 2022 @ 16:50

Güncelleme: 1 May 2022 @ 16:41

Güncelleme: 1 May 2022 @ 1:49

Güncelleme: 1 May 2022 @ 1:10

Güncelleme: 1 May 2022 @ 0:42

Added search lights. New ambient modules need MP testing.

Güncelleme: 30 Nis 2022 @ 17:19